| Mortal Kombat ryger en tur på balancebrættet | |
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![]() Mortal Kombat 9 har nu været på markedet i over en måned, og spillet har bestemt vist sig at leve op til sin hype, og hvad serien er kendt for. Desværre har spillet haltet en hel del på online-fronten, men Netherrealm Studios arbejder på højtryk for at fikse problemerne. Første skridt kommer i en kommende patch, hvor flere af spillets karaktere får sig en gedin omgang balancering, som forhåbentlig sætter en stopper for nogle af de billige tricks. Desværre ser det ikke ud til at Smoke's teleport-move bliver ændret. - Reduced some of Kung Lao's combo and overall damage. - Increased the damage scaling after Kitana's Enhanced ground fan toss. - Adjusted some juggle's damage scaling. - Changed Kano's Towards Front Kick to a low block. - Reduced the damage on some basic combos that were doing too much damage without using any meter. - Increased the damage scaling on a frozen opponent. - Reduced the damage on some special moves. - Increased Sheeva's damage output for several of her moves and attacks. - Temporarily Changed around some of Sonya's fighting style properties to reduce her ability to lock someone down in block stun. - Reduced the recovery on Kano's Upball to be closer to Johnny Cage's Flip Kick recovery. - Increased the damage of some of Baraka's special moves and attacks. - It is easier to juggle combo after hitting someone with Baraka's chopchop on the ground. - Baraka's Away Front Kick, Front Punch combo is now a true popup. - Reduced some of Reptile's combo damage. |


Kommentarer:
Lækkert med balance update, så mangler vi bare en patch, der forbedrer netkoden, så man kan spille det :)