Rigtigt mange spil er baseret på farver, lyd og en evne til at reagere hurtigt. PlayStation har i forbindelse med platformsspillet Ratchet and Clank: Rift Apart gjort en ekstra indsats for at gøre spillet tilgængeligt hvis du har et handicap. Ud over mulighed for at vælge farver og størrelser så giver Ratchet and Clank: Rift Apart også mulighed for at reducerer spillets hastighed med op til 70%.

Du kan læse om de mange forskellige tiltag der er bygget ind i Ratchet and Clank: Rift Apart i denne artikel på PLayStation Bloggen.

https://www.sie.com/en/blog/inside-the-accessibility-features-of-ratchet-clank-rift-apart/

Some of the options are:

  • High Contrast Background desaturates the background and leaves key elements like enemies or traversal objects in full color to help them stand out for people with impaired vision
  • Game speed options: Players can assign speeds of 70%, 50%, or 30% to Shortcut buttons. Pressing the assigned Shortcut button will slow the game down to the chosen speed and pressing it again will return speed to 100%.
  • Three new shader categories – Interactable, Hazard, and Collectible – to help key items stand out while exploring or taking on enemies.
  • And a lot of other stuff you’d expect from a great set of accessibility options
    • Completely re-map controls – and select whether you need to just press a button, instead of holding it
    • Take full control over haptics and adaptive triggers