Never Mourn rejser sig fra graven og sætter gang i demo’en for dette rogue-lite action RPG udviklet af Primal Seed. I starten af 2024 graver det sig vej til en fuld udgivelse. Se mere i traileren og brug linket til at hente demo’en på Steam.

During Steam Next Fest, players will get the misfortune – or harness the opportunity –  of taking on the heavy burden of being a powerful battle necromancer. Tasked with a mysterious quest (a vague memory) to save a person’s life, protagonist Irea will need as much help as she can literally summon when she embarks on her mission to follow her unwavering instincts into the underworld to recover her powers and memories.

Assisted by her formidable necromantic scythe, capable of taking and giving life to form an army of formidable undead foes called starvelings, Irea will need to muster all of her strength to find new and creative ways to wield her weapon, command her army, and emerge victorious. Only by utilising Primal Seed’s specially designed ‘Necromancy System’ will Irea gain special abilities for players to use interchangeably to form their own unique play style.

If, like me, you aren’t a mourning person, here is all the condensed key information you’ll be dying to read if you stand a chance at surviving Never Mourn this Steam Next Fest:

⚰️ Coffin Up Excitement

  • Attack or support! Switch between the two skillsets on the necromancer sythe and find creative ways to use Irea’s powers in tactical fights. Slay starvelings off by using the scythe or resurrect former foes to use them wisely in battle.
  • Every run is different in this fast-paced Action RPG meets rogue-lite title. Never Mourn offers an explosive mix of gameplay, allowing players to unlock different perks, spells, and army bonuses thanks to the ‘Necromancy System’, which adds a level of strategic dimension.
  • Don’t fear Death, it’s pretty! – Irea will unlock access to a variety of spells & abilities when she dies, but don’t worry… it’s set in a beautiful dark fantasy universe with original designs.
  • Survive as long as possible to gain as many permanent resources as you can to outlive your last run.

Unfortunately for you, I’m no sythe-cic, so if you’d like some more information that’s not in the media kit or would like to be kept up to date with Never Mourn’s progress, please let me know (otherwise, you might be waiting a while)!

Never Mourn is only available to play for this week, but if you’re interested in reaper-ing the rewards of the full demo when it drops, do let us know, and we can hook you up with a skeleton key.

RIP