Under Sonys E3 pressekonference præsenterede Hideo Kojima hans nyeste skud på stammen, spillet Death Stranding. Spillet har endnu ikke fået en spilmotor, så der er kun tale om en teaser, der efterlader flere spørgsmål end svar. Nu har Kojima lukket op for nogle hints i gennem hans officielle Twitter-konto, Kojima Productions.
Der er ingen tvivl, om at Kojima har et ønske om at skabe nysgerrighed omkring teaserens betydning for spillet. Ud af en serie af tweets skriver Kojima følgende: “Our game is still far from being released but the ‘game’ has already begun. What are you able to spot?”
Du kan læse hans serie af tweets her.
Good morning everyone. Sunny good day from LA. Today we'll be doing a small recap from yesterday's interviews with Hideo Kojima!
— Kojima Productions (@KojiPro2015_EN) June 16, 2016
Starting off… pic.twitter.com/OhArIqYuBz
— Kojima Productions (@KojiPro2015_EN) June 16, 2016
Hideo on some of the support we've been getting this far. pic.twitter.com/jyI0fr9syE
— Kojima Productions (@KojiPro2015_EN) June 16, 2016
Part 3 of 9. Two and a half months. pic.twitter.com/VqBPHIPPuV
— Kojima Productions (@KojiPro2015_EN) June 16, 2016
Part 4 of 9. Some of the new concepts for the game. pic.twitter.com/YH9VoMZ2FZ
— Kojima Productions (@KojiPro2015_EN) June 16, 2016
Part 5 of 9. On what should and shouldn't be different. pic.twitter.com/MQ11oPNcz4
— Kojima Productions (@KojiPro2015_EN) June 16, 2016
Part 6 of 9. On Kobo Abe, one of Hideo's favorite authors. pic.twitter.com/2AkJ0eHSLi
— Kojima Productions (@KojiPro2015_EN) June 16, 2016
Part 7 of 9. On sticks and ropes. pic.twitter.com/RxgkNXOYRG
— Kojima Productions (@KojiPro2015_EN) June 16, 2016
Part 8 of 9, how Kobo Abe's sticks and ropes are keywords. pic.twitter.com/BcLcWUnjRL
— Kojima Productions (@KojiPro2015_EN) June 16, 2016
Part 9 of 9. When asked about what genre is the game. pic.twitter.com/QtZoGBsPta
— Kojima Productions (@KojiPro2015_EN) June 16, 2016
Kojima slutter af med at skrive, at Death Stranding ikke vil være tilknyttet genre, så som action og RPG. Dette antyder at spillet er et af Kojimas mest ambitiøse projekter, idet langt de fleste spil kan anbringes i en eller flere genre.













