sc_590

Zerg har længe været den mindst spillede race i StarScraft II, selv efter den seneste patch 1.1. Nu ligger rettelsen 1.1.2 på StarCraft serverne som primært ændrer balancen mellem de forskellige racer. Som du kan se af nedenstående liste med ændringerne skulle det gøre Zerg race mere konkurrencedygtig.

Udover balance mellem de 3 racer er der nogle mindre rettelser. Dejligt at Blizzard både har tid til at sikre, at multiplayer i SCII fungerer optimalt samtidig med at de arbejder på dette års andet store udgivelse nemlig: World of Warcraft: Cataclysm.

Zerg
* Hatchery life increased from 1250 to 1500.
* Lair life increased from 1800 to 2000.
* Spawning Pool life increased from 750 to 1000.
* Spire life increased from 600 to 850.
* Ultralisk Cavern life increased from 600 to 850.
* Corruptor energy bar removed.
* Corruptor ability Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable).
* Infestor Fungal Growth now prevents Blink.
* Roach range increased from 3 to 4.

Protoss
* Nexus life and shields increased from 750/750 to 1000/1000.
* Void Ray damage level 1 increased from 5 to 6 (+4 armored).
* Void Ray damage level 2 decreased from 10 (+15 armored) to 8 (+8 armored).
* Void Ray Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703.

Terran
* Barracks requirement changed from Command Center to Supply Depot.
* Supply Depot life increased from 350 to 400.
* Medivac Acceleration reduced from 2.315 to 2.25.
* Medivac Speed reduced from 2.75 to 2.5.
* Reaper Nitro Packs speed upgrade now has a Factory Requirement.
* Thor energy bar removed.
* Thor ability 250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).