Så er udviklerne hos Creative Assembly klar til at tale om våben og hvordan de forskellige hære har forskellige færdigheder.

In the latest episode of Total War: ARENA’s Developer Diaries, Luke Kneller gets stuck into how different units mirror their authentic roles in battle and discusses the history of factions with Jan van der Crabben (Lead Metagame Designer) and Joshua Williams (Developer Communications).

With a strong historical blueprint, each player can find a faction and commander that fit their play style, but it’s the uniqueness of the units themselves that allows for incredibly diverse yet specific tactics. Did you know Germanic cavalry were better at scouting than other horseback units, that Falxmen used their specially curved blades to cut through Roman shields, or that a well-thrown shot from a sling had the power of a .44 Magnum?