Her til morgen har franske DONTNOD, spiludvikleren bag den multi-BAFTA vindende spilserie Life is Strange, sendt en pressemeddelelse ud om et nyt og unikt samarbejde mellem DONTNOD og danske PortaPlay.

Samarbejdet består i udvikling af en ny og original IP – en spilserie udviklet af PortaPlay. Spil-serien co-produceres, færdigudvikles og distribueres i samarbejde mellem de to virksomheder og lanceres internationalt i 2022. 

Samarbejdet er det første af sin art for DONTNOD, der med sine 300+ medarbejdere indtil nu udelukkende har udviklet egne spil. Efter længere tids tæt dialog mellem parterne har det franske firma tilbudt PortaPlay et længerevarende samarbejde, grundet spil-seriens unikke kvaliteter og PortaPlay store erfaring i kreativ digital udvikling og samarbejde på tværs af brancher og landegrænser.

Samarbejdet er med til at løfte spil-serien ift. kvalitet, synlighed og salgspotentiale. Det kombinerer PortaPlays evner og erfaringer med udvikling af spil baseret på historiske og faktuelle hændelser, med DONTNODs finansielle kapacitet, evner og store internationale anerkendelse inden for narrativt drevne spil. 

Spil-serien behandler en række følsomme dilemmaer såsom undertrykkelse, terror, frihedskamp, selvtægt og tilgivelse, med en tydelig forankring i dansk kultur. Spillet er støttet af Det Danske Filminstitut og Creative Europa. – flere detaljer offentliggøres senere.

Kort om DONTNOD

DONTNOD er en selvstændig, fransk spiludvikler, der siden 2008 har udviklet narrativt drevne spil. De samarbejder med nogle af de største internationale publishers og deres spil-serie Life is Strange har vundet over 75 Game of The Year priser.
https://store.steampowered.com/app/319630/Life_is_Strange__Episode_1/
https://www.metacritic.com/game/pc/life-is-strange

Kort om PortaPlayPortaPlay er en selvstændig, dansk digital udvikler, der snart kan fejre 14 års fødselsdag. Virksomheden har base i København og udvikler spil, interaktive oplevelser og digitale platforme. F.eks. det prisvindende spil Broken Lines der udkom 2020 på PC, Switch, Mac og Linux: https://store.steampowered.com/app/926580/Broken_Lines/
https://www.metacritic.com/game/pc/broken-lines

DONTNOD Entertainment, French independent video games publisher and developer, and PortaPlay, Danish games development studio, are proud to announce their collaboration on an upcoming co-production.

Based in Copenhagen, PortaPlay studio is composed of an experienced team of about ten people. PortaPlay is currently developing an original creation, which is in line with the editorial vision and values of DONTNOD. These values federate a broad audience and resonate with a very committed community of gamers around the world.

To support its ambitions as a publisher, DONTNOD announced last year the strengthening of its knowhow by opening departments dedicated to Publishing and Marketing. These two new departments enable DONTNOD to support future game releases, be it self-published or developed by external studios.

This future game will be the first title published by DONTNOD while developed by an external studio. As part of this partnership, DONTNOD will provide PortaPlay with its knowledge and experience acquired from previous titles, in order to support this future creation.

Xavier Spinat, Head of Publishing at DONTNOD, said: « As a publisher, we want to offer players experiences that are both accessible to the wider audience, while setting the bar high regarding themes and quality of design. From our first discussions with PortaPlay, it became clear to us that co-producing and publishing this original creation would allow us to expand our portfolio with a game complementary to our in-house productions, while remaining true to our DNA. We will be able to bring to our partner our know-how and our knowledge of the market, in line with our communities’ expectations. »

Hans von Knut Skovfoged, Head of Development at PortaPlay, said: « We feel called to work on games with meaning. Games combining solid game mechanics and storytelling – about individuals in crisis situations tackling moral dilemmas. This new partnership is thus a great opportunity to us. Not only does it give us the opportunity to communicate with all the fans of DONTNOD’s fantastic catalogue of games, but it also allows us to work with some of the best minds in this field – to help us improve our game and give the players the greatest experience possible! »