Kunne det ikke være fedt med et spil, hvor at drikke øl er et emne? Dette er faktisk en realitet nu. Vi byder velkommen til Dude, Where Is my Beer?.

Spillet er udviklet af et hold fra Norge og Costa Rica. Så det er lidt lokalt, og alligevel ikke. Læs meget mere om spillet her og se traileren:

The next qualifier for Nordic Game Discovery Contests 5th Season is found – it’s a game from Norway and Costa Rica named “Dude, Where Is My Beer?” 

Copenhagen, Denmark – March 25, 2021 – “Dude, Where Is my Beer?” is in short an old school point-and-click adventure game about finding a pilsner in the confusing world of unnecessary craft beers and snobby hipsters. Can you find a normal beer in a world of conspicuously flavoured craft beer, and solve the mystery of the elusive, missing pilsner, using nostalgic interface from the golden age of adventure games? Talk to West Coast IPA and American Black Ale drinking hipsters and solve beer related puzzles at different stages of drunkenness; explore locations like a sports bar, a microbrewery, a dive bar and a rock bar in the city of Oslo, in your quest of finding a pilsner.

“Dude, Where Is My Beer?” won the NGDC qualifier at Kavalkaden, Norway, and is a Grand Finalist in the NGDC Season V Grand finals at NG21 November 2021 – A fun and very unconventional premise, that started as Arik Zurabian’s hobby, and with Edo Brenes on the team the ambitions rose. Made with dedication and hardship, the creators had a very simple mantra for the project: “This is something we want to play – so let’s make it!”. 

Developer Arik Zurabian tells the story of the game: “I live in Oslo, Norway, but a couple of years ago I worked part time and lived in Costa Rica. I always wanted to make a video game and that was the right time. As a kid I played all the old Sierra and LucasArts games, with no English skills, behind the iron curtain (I’m originally Armenian, born in Moscow, Russia/or Soviet Union at that time). I started making a satiric video game about Oslo and craft beer. At one point I needed an illustrator and a friend of mine recommended me to contact Edo Brenes, a Costa Rican graphic novel writer, but who lived in the UK at that time. Edo had no experience with video games either, but agreed to join the project and we were working online together for a few months until the pandemic started and he had to return to his home country, where Arik was stuck because of the pandemic. Finally we met in real life, finalized the game and released it on Steam. And the great soundtrack by David Børke lifted our hobby project to an even more professional level.”. He adds: “Winning Nordic Game Discovery Contest for us is proof that with no experience we are able to create a decent video game. And I think we more than succeed!