I anledningen af at Dishonored 2 udkommer 11. november så har Bethesda lavet et sammendrag af hvad du behøver at vide om Dishonored. Dishonored 2 er en selvstændig historie så du behøver faktisk ikke noget kendskab til originalen. Forklaringen er bare for hygges skyld.

Of course, if you’d rather play through the original Dishonored instead of reading about it, Dishonored Definitive Edition was released last year with remastered graphics plus all the game’s DLC. “We’re very fond of the Knife of Dunwall and the Brigmore Witches. By the end of Dishonored 1, we fully understood our technical tools, fictional world and game systems, and it shows,” says Co-Creative Director Harvey Smith. The best part is that Dishonored Definitive Edition is free when you pre-order Dishonored 2.

For those who did play the original, this is a great reminder of what you experienced. For everyone else, be warned: We’ve got spoilers aplenty ahead.

An Empire in TurmoilDishonored is the multi-award-winning stealth action-adventure from Arkane Studios. The game made its mark thanks to its elaborately envisioned world, charismatic characters, and innovative story that constructs numerous outcomes according to the way you play.

In Dishonored 1, you control the actions and direct the will of Corvo Attano, Royal Protector to Empress Jessamine Kaldwin. The compassionate Empress governs the Empire of the Isles from her throne in the capital city of Dunwall. However, all is not well. For months, Dunwall has been plagued by a horrifying disease that has killed half the inhabitants of Dunwall, and so Corvo has been deployed to seek aid from the other nations in the Empire.

Bearing bad news, Corvo returns to Dunwall Tower and is welcomed by Empress Kaldwin’s precocious 10-year-old daughter, Emily. It is here that the first of many choices is made, affecting the mood of the experience and the relationships between characters. Corvo may play hide-and-seek with Emily before informing the Empress, or waste no time delivering his message: Dunwall will be trapped behind a blockade until the Rat Plague has run its course.

As Corvo relays the information to the Empress, their peaceful discussion is interrupted by supernatural assassins – the notorious killer, Daud, and his mercenary band called the Whalers. The Empress is brutally slain and her daughter kidnapped. The assailants vanish into thin air, leaving Corvo with the dying Empress in his arms. Apparently caught red-handed, Corvo is imprisoned, tortured, and sentenced to death.

Choose Your PathFrom the moment Corvo is freed from his cell by a mysterious benefactor, his choices become more than child’s play. During his quest to clear his name, place Emily on the throne and avenge her mother’s death, Corvo is severely tested, both morally and physically. The disgraced Royal Protector is an expert swordsman and adept in the art of stealth, allowing him to proceed by lethal or non-lethal means.

After a daring escape from Coldridge Prison, Corvo is ferried to meet his Loyalist collaborators. From their secret headquarters in the dishevelled Hound Pits Pub, Corvo is assisted by a group that includes the discharged navy admiral Farley Havelock and genius inventor Piero Joplin. Acting on their intelligence and benefitting from the weapons and tools placed at his disposal, Corvo is provided a series of missions that will eventually spell the downfall of the usurper, Lord Regent Hiram Burrows.

Throughout Corvo’s exploits – taking him from the dankest of Dunwall’s sewers to a lavish society ball at the Boyle Estate – we experience all the squalor and splendor that the complex city has to offer. Corvo incapacitates armed guards with his skilful hands, powerful weapons and clever traps. He is cunning and/or deadly, observing every scene before choosing to make his entrance, confrontational or covert.

Thanks to Piero’s ingenuity, Corvo is capable of overcoming even the mightiest of hardware operated by the Lord Regent’s military. Defensive systems like Arc Pylons and Walls of Light (which vaporize intruders) can be turned against their operators. The terrifying Tallboys (stilt-mounted marksmen armed with incendiary arrows) can be avoided by stealth or taken down by those with the skill and knowledge of exactly where to aim.

Otherworldly PowersThere’s another crucial dimension to Corvo. Early in the game, an enigmatic supernatural entity, referred to as the Outsider, summons Corvo to a dreamlike realm known as the Void. The Outsider burns his mark onto Corvo’s left hand, bestowing otherworldly powers upon his chosen one. The ability to Blink – teleport to a nearby location – is just the beginning of Corvo’s mastery of profound techniques obtained from the mysterious Void.

There are numerous Void powers and enhancements (passive powers) for Corvo to unlock; each one may be advanced to a higher level. For example, Blink is augmented to allow greater distance and is invaluable when evading guards or simply moving to places out of reach. Dishonored’s supernatural powers are aggressive or crafty, depending on use, helping to maintain low levels of chaos or instigate scenes of escalating violence.

Such incredible magic enables Corvo to observe people and animals through walls, timing his movements while targets are distracted. A swarm of rats can be summoned to attack enemies or pick the flesh of corpses to help keep Dunwall’s finest from finding your trail of bodies.

Corvo may manipulate the flow of time or possess the minds of rats, fish, dogs and humans so that he might trespass unnoticed. He’s able to run, climb and swim with uncanny agility; rapidly recover lost health; or become a feral “Blood Thirsty” brute fuelled by adrenaline.

As a combative force, Corvo can be terrifying. Equally, there is always the choice to achieve all objectives ghostlike, never seen and rarely heard. Corvo need never lay one finger on many of his targets. He may decide not to harm at all, instead bringing ruin or arrest upon his most powerful adversaries, ensuring their downfall without violence. Such shame is a fate worse than death for many of Dunwall’s elite citizens.

Corvo’s story is chock-full of twists and turns, in which characters painted as monsters may eventually prove to be invaluable allies, while those who first appear saintly are exposed as vipers. As Corvo, every choice you make, and every skill you make use of, impacts the events of the game in a way that dramatically affects the experience.

You may elect to leave Dunwall in chaos, with or without its rightful heir to the throne. Or, plan a much more thoughtful route, allowing Corvo to regain his sterling reputation. The “what if” charm of Dishonored 1 has kept fans discussing its myriad turns and outcomes since 2012.

A New AssassinBefore Dishonored 2 tracks the adventures of Emily and Corvo elsewhere in the Empire of the Isles, the critically acclaimed Dishonored DLC explores more of the secrets of Dunwall – some of which have direct hooks into Dishonored 2.

The wealth of new content begins with the Dunwall City Trials, a series of challenges that push Corvo’s extraordinary capabilities. Not only will the Dunwall City Trials keep your assassination repertoire in great shape for Karnaca in Dishonored 2, but it will also inspire you to go back into Dunwall and tackle missions with far greater confidence. Next time you encounter a Tallboy, executing a daring drop assassination should come naturally.

The saga of the Empire of Isles continues through The Knife of Dunwall and The Brigmore Witches DLCs. These story-driven add-ons re-introduce us to Daud, leader of the assassin group known as the Whalers. Like Corvo, Daud bears the mark of the Outsider, meaning that he, too, possesses supernatural powers. In addition to Corvo’s familiar Bend Time and Possession, Daud can locate runes and bone charms using Void Gaze and conjure an ally for combat using Summon Assassin. Daud’s version of Blink also includes the ability to pause time while positioning himself for his next move – a power that Corvo will have in Dishonored 2.

Becoming the assassin who killed Empress Jessamine is a chilling prospect, though we soon learn how sincerely Daud regrets his actions. In the opening scenes of The Knife of Dunwall, the Outsider offers clues as to how Daud might begin to redeem himself for the chaos instigated by his cold blade. He is given one name, Delilah, who he must pursue by exploring never-before-seen districts of Dunwall. It turns out that Delilah is the leader of the Brigmore Witches coven, and the center of our attention for the final DLC. Pay close attention when you play these add-ons, as you’ll meet characters who will become key players in Dishonored 2. The DLCs are also the first time the main character is voiced – which offers a taste of the kind of performances you can look forward to in Dishonored 2.

“Dishonored 2 stands on its own, but the Dishonored 1 DLC offers great insight into the Empire of the Isles and its history for players who love learning about the lore of the world,” Smith says.